The Battle Cats 2026 Beginner Gacha Pulls: Time-Saving Tier 0 Unit & Resource Guide
To be honest, the most frustrating part of Battle Cats isn’t how hard the levels are or how broken the enemies are—it’s the soul-crushing question you get right at the start: "Should I reroll for a good first pull?"
Earlier, some people told me, "You can clear the whole game without rerolling!" But then others turned around and said, "You can’t play without the Blue-Eyed or Dark K!" It left me super confused: Does missing a god-tier character mean you’re doomed to get stuck? Do you need two ultra-rare characters to be considered decent? Should you dump all your Cat Food into the Gacha during the Festival?

I. Early Game Mindset: Should You Reroll for Your First Pull?
A. Is First Pull Really That Important?
1. Core Concepts for Battle Cats First Pull Recommendations
My take is straightforward: Rerolling isn’t a must, but it’s definitely something that will make your game way easier.
After all, Battle Cats is a game where you can clear every single level with just base Cats, Melee Cats, and Special Cats. But here’s the catch—do you want to "take your time, grind for materials, and follow guides step by step" or do you want to "blitz through early stages like a hot knife through butter?"
The core value of rerolling is:
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Helps you get through the early stages of Empire of Cats and Future Chapter with fewer stuck moments
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Makes it way easier to accumulate resources early on
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When you face those really tough enemies, you won’t get destroyed right at the start and want to quit the game
2. Realistic Conditions to Clear the Game Without Rerolling
It’s true that you can clear the whole game without rerolling, but you have to meet these requirements:
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You’re willing to invest time: Grind level repeats, event materials, and daily resources consistently
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You’re willing to study guides: Figure out enemy attributes, attack ranges, and spawn timings
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You accept getting stuck: When you hit a wall, look up guides, adjust your team, and try again
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You have patience: While others hit Future Chapter in three days, you might take 1-2 weeks or even longer
If you just enjoy the satisfaction of "solving puzzles with a F2P team" slowly, then you definitely don’t need to reroll—taking it slow is totally fine.
3. "Should You Reroll?" Depends on How Relaxed You Want to Play
You can think of rerolling like a "early game difficulty choice":
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Want to play casually: Reroll for a versatile god-tier unit—this makes the early game way more comfortable
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Want to solve puzzles for fun: No need to reroll—after all, the later parts of the game rely heavily on strategy anyway
B. Early Game Strategies for F2P / Light Spenders
1. Balancing Rerolling and Long-Term Progression for F2P Players
The biggest fear for F2P players isn’t not getting good units—it’s wasting Cat Food recklessly. If you dump your Cat Food into the wrong Gacha banners early on, you’ll end up with:
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Missing key units
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Running out of Cat Food entirely
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When an event with guaranteed units or high-value banners comes around, you have no resources left
Leaving you stuck in the double pain of "can’t progress + no resources."
That’s why rerolling for F2P players is super worth it: Get a versatile unit that will carry you for a long time, and you can start saving Cat Food more rationally for the "right banners" later instead of wasting them randomly.
2. Reroll + Platinum Ticket Tips for Light Spenders
Light spenders who have perks like Platinum Tickets and Selector Tickets will have a way smoother playthrough:
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Only reroll until you get a unit that’s "good enough to start with"—then stop
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Save all resources for high-value banners later
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Use Platinum Tickets to "fill gaps": If you’re missing crowd control, grab that; if you’re missing general-purpose damage, grab that
II. First Pull Goals and Early Game Benchmarks
A. What Counts as a "Good Enough First Pull to Start With"
1. At Least One Versatile Ultra-Rare o
Core Specialized Units
You don't need top-tier units to start strong; just one of these works:
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All-Purpose Uber Rares: They have solid attack range, good damage output, and great versatility—they can handle almost any enemy without feeling out of place.
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Core Specialized Units: You know exactly what enemy type it counters, and it can turn a frustratingly stuck stage into a piece of cake.
If you pull an Uber Rare that only works for super specific situations and is basically useless right now, your starter gacha roll was totally wasted.
2. When You Can Stop Rolling After Getting 2+ Uber Rares
Many players suggest stopping after 2 Ubers, but let's get real about what actually works:
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If rolling for a starter is quick and low-time for you, getting 2 Ubers is a nice win.
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But if you already have a highly versatile Uber Rare, you can actually stop right there—rolling further is mostly chasing "perfection" instead of real battle efficiency gains.
B. Example Starter Rolls That Let You Jump Right In
1. Only 1 Uber Rare, But Still Clear Late Game
Accounts like this usually have these traits:
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Got a super versatile Uber Rare—either a long-range, wide-area damage dealer or a strong crowd controller.
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Build around this Uber, add tank cats, low-cost damage dealers, and controllers as you go
This kind of start is super smooth because new players' biggest pain points early on are:
"No consistent damage to take down big enemies" or "No crowd control to catch a break".
2. You Can Progress Fine Without Legendary Units Like Blue Eyes or Black Kai
Let me cut to the chase:
The idea that "you can't play without those god-tier legendaries" is a total myth.
The real key to clearing late-game stages in The Battle Cats is:
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Do you have the right counter cats for specific stages?
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Do you know how to use range advantages and enemy spawn patterns well?
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Are you willing to grind for things like Crazed Cats, Stories of Legend, or True Form/Ultra Form upgrades?
Starter rolls just make the early game easier—they won't get you through all hard stages alone.
III. Gacha Pool Overview & Top Starter Rolls
A. Permanent vs. Limited Pools: What's The Difference?
1. Traits & Downsides of The Main Permanent Pool
The biggest problem with the permanent pool is:
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It's huge, with tons of random, low-value units.
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If you dump Cat Food here, the odds of getting a good unit aren't worth it
So I almost never recommend rolling the 10% permanent pool with Cat Food.
2. Risks & Value of Limited/Collab Pools
Collab pools go to two extremes:
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Top-Tier Collabs: They release tons of super versatile god-tier units, pulling one saves you so much time.
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Collector Collabs: Units look cool but may not be great for actual battle, or only work for super specific situations.
The biggest risk with collab pools: You can never get them once they're gone.
When you see a collab pool while rolling starters, check if any units can be your main core later. If yes, it's worth rolling; if just for looks, don't impulse roll.
B. Best Pools For Starter Rolls
1. Uberfest/Epicfest (Super Catfest)
The Catfest series is widely considered great for starters because they combine tons of versatile Uber Rares and festival-exclusive units—they make your start super smooth. The Battle Cats Fandom page clearly defines Uberfest and Epicfest as festival pools with most permanent Uber Rares plus limited units.
Also, community lore says Uberfest hits on a fixed week monthly, Epicfest around mid-month. You don't need to memorize dates—just save your Cat Food and Cat Tickets for Catfest pools.
2. Guaranteed Pull Periods For The Divine Series
It’s usually the best time for free-to-play players to spend their Cat Food on the "guaranteed drop" banners for God Series and specific event banners. The reason is simple:
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You’re not gambling on a 10% chance
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You’re using Cat Food to get a "guaranteed Ultra Rare" chance
For new players, these banners are often the easiest way to fill out your "backline damage/support core."
3. Ultra Ancient Hero, Pixie, etc. Banners for Future Chapter/High Difficulty Stages
These banners are usually valuable mid-to-late game:
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Once you enter the Future Chapter/ Cosmic Chapter, enemies will have trickier attributes and mechanics
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Certain series units have massive advantages against specific attribute enemies
If you’re a new player rerolling for a starter unit, these banners are still an option, but you need to make sure the unit you pull will work in "Story Chapter ~ early Future Chapter" — otherwise, you’ll still get stuck hard in the early game.
IV. Must-Pick Starter Units / S-Tier God Units
I don’t plan to make this section for now
Don’t bother rerolling for lists with 50+ unit names just to pad data, okay? All you need for rerolling is the ability to "classify and judge" instead of memorizing answers.
That said, the 2025~2026 game meta has a lot of festival-limited units and new units that multiple non-Chinese sources rank as top-tier. This time, I’ll use a "representative" approach to explain why they’re good starter targets.
A. Versatile God Units & "Clear Early Easily" Units
1. Ultra-Range, High DPS, Versatile Ultra Rares vs. Many Enemies
Versatile God Units usually share these traits:
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Extremely long attack range
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Deal area damage or have very high attack frequency
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Work well against all enemy attributes, no major weaknesses
From 2025~2026 player discussions and guide site compilations, units like "Fonos of Fate, the Demon King" — an ultra-long-range versatile unit — are often on top-tier lists.
Even Epicfest’s limited unit list includes "King of Doom Phono" as a limited unit, showing that recent festival-limited units still focus on "ultra-long-range versatile damage."
2. Units with Both Damage & Control, Multi-Attack Units
Another type of versatile God Unit isn’t just damage-focused — they also have these traits:
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Solid damage output
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Strong crowd control effects
For example, "Kasli the Bane / Kasli, Daughter of Chaos" from Epicfest’s limited list — a long-range unit with Wave Attack + Curse — is a classic example of a unit that "controls AND deals damage."
B. Specialized Starter Targets
1. Specialized Units vs. Black/Red/Angel/Float/Metal Enemies
Specialized units aren’t bad at all — in fact, many stages can only be cleared smoothly with these units. The problem is:
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You have no idea what type of stage you’ll get stuck on in the starter stage
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Pulling a too-specialized unit too early might mean "you won’t use it for the first 20 hours of gameplay"
The best specialized units for starters usually meet two conditions:
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The enemy attribute they specialize in is "very common early on" or "will cause you to get stuck early"
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Their specialization is powerful enough to turn that stuck stage into a smooth clear
2. Why Some Specialized Units Are Good for Starters, Others Better Mid/Late Game
In short:
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Enemy attributes common early → specialized units pulled early are more valuable
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Enemy attributes/mechanics that only show up a lot mid/late game → it’s more cost-effective to get these units mid/late
If you pull a "mid/late game only" unit during rerolling, don’t panic and think it’s a bad pull — it might be a key piece of your endgame team later! But for now, use basic Cats and event-given Cats to get through the early game first.
C. Collaboration Limited Strong Starter Units
1. The Value of Collab Units like FATE, Puella Magi Madoka Magica, and Merc Storia as Early-Game God-Tier Units
The value of collab units is simple: Once they’re gone, you’ll never get them again.
For example, PONOS’ official English social media page announced a collaboration event with Puella Magi Madoka Magica between February and March 2025.
If a collab event introduces 1 or 2 units that are “super versatile, have excellent crowd control, or long-range firepower,” they’re perfect targets for your starter roll—no need to wait for the next “Cat Festival”; get them now and you’ll have an easy time clearing stages for a while.
2. Alternatives if You Miss the Collab Starter Roll
Don’t panic if you miss the collab! These are your go-to alternatives:
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Go back to Festival Limited Banners to pick up versatile core units
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Wait for guaranteed-brate banners of specific series to fill your backline’s DPS
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Use event-given Cats or Maniac Cats to fill your frontline’s tank and crowd control needs
V. Practical Tips & Step-by-Step Guide for Starter Rolls
This section is all about “practical and easy to follow” steps, but a quick reminder: UI might differ slightly across devices/versions, but the core logic remains the same.
A. Starter Roll Processes by Platform
1. Mobile Native: Reinstall App / Clear Data Method
The most common method is: “Clear game data → restart the game → go through the tutorial → roll the gacha → start over if you don’t get what you want.”
Here are two key tips:
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Speed through the tutorial as fast as possible: Skip any skippable lessons and take the quickest path forward
2. Emulator: Fast Reroll Method
Playing on an emulator can drastically cut down reroll time, but I recommend keeping settings simple—you just need a pace of “10-15 minutes per reroll” to be efficient:
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At minimum, hit this pace to avoid wasting time
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Faster is better, but don’t rush it like you’re at work—keep it fun!
B. Starter Roll Efficiency & Expectations
1. Time Cost: 1 Super Rare vs. 2 Super Rares
At the end of the day, it’s a mental game:
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1 Super Rare: A totally reasonable outcome
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2 Super Rares: Super tempting, but the time cost will likely double
Here’s a common “stop rolling” guideline players use:
Stop once you get 1 “versatile Festival God Tier unit”;
if you get 2 Super Rares, at least one of which is versatile, you’re done—no need to reroll anymore.
2. When to Stop: The Line Between “Good Enough” and “Perfect Start”
Ask yourself: Are you playing the game, or playing the “reroll starter” task?
If you’ve spent hours rerolling and have a solid versatile Super Rare, I recommend calling it quits. Chances are, rerolling more won’t make clearing stages easier—it’s just your mind craving “perfect.”
VI. Cat Food, Cat Tickets, & Resource Management
A. Cat Food Spending Strategies
1. Why You Shouldn’t Waste Cat Food on Regular 10% Banners
The reason is simple: expected value gaps. Regular banners have way too many units—you’ll often pull a Super Rare that’s hard to use, or even get a unit and later wonder if you should even level it up.
Cat Food is the most precious resource for free-to-play players—spend it on “units that fix your team’s weaknesses,” not on gacha luck.
2. Only Spend Cat Food on Guaranteed Banners like God/Ancient Banners
Whenever there’s a “guaranteed” banner like God or Ancient, that’s the best time to use Cat Food.
Think of Cat Food as “buying an insurance policy” instead of “buying a lottery ticket”—you get exactly what you need, not just a shot.
B. Best Uses for Cat Tickets
1. Plan for Starter Cat Ticket Rolls & Event Accumulation
Cat Tickets are best spent on two things:
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Slowly roll on the 9% Cat Festival banner—it’s a great long-term investment
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When you’re missing a
When gathering countering units, slowly complete the required ones alongside events.
2. The Difference Between Pulling at 9% Rates in the Festival Gacha with Gold Tickets vs. Blasting Cat Food Directly
I’ll split how to use them like this:
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F2P (Free-to-Play) / Light Spenders: Slowly pull the Festival Gacha with Gold Tickets. It’s way more worth it to save all your Cat Food for the guaranteed-pull banner instead!
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Players Willing to Spend a Little: You can splurge a bit of Cat Food on the Festival Gacha during specific periods, but still prioritize the guaranteed banner for more stable gains, okay?
VII. Team Building & Training Route After Your First Pull
A. What to Do After a Good First Pull
1. Build Your Main Team Around That First Rare Ultra (Super Rare) Unit
After pulling that godlike unit for your first run, don’t rush to spam pulls nonstop. Here’s what you should do first:
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Level up your core Rare Ultra unit to a usable level.
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Use basic Cats to fill in the core of your team: Tanks + DPS + Crowd Control.
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Make your team reliable enough to clear the World Chapter, farm resources, and beat event stages.
2. How to Pair Rare / Super Rare Tanks, Supports, and Crowd Control Units
The most reliable team core for beginners is always these:
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2~3 Tanks
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1~2 Mid-tier DPS Cats
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1 Crowd Control/Slowing Cat
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Your first-pull Rare Ultra unit
You’ll notice: No matter how strong your Rare Ultra is, they still need Tanks to buy time. Without Tanks, your godlike unit will just be a fancy decoration that gets killed immediately on the battlefield.
B. Fixes When Your First Pull Is Mediocre
1. Clear Stages Without a Godlike Unit: Use Basic Cats + Crazed Cats
This is the "commoner’s challenge" route that veteran players take all the time:
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Level up all your Basic Cats to max.
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Farm Crazed Cats.
Clear stages by using special Cats that counter enemy traits. This way is slow but steady, and you’ll realize how important "unit level + game knowledge" is more as you go further.
2. Use XP Stages & Event Stages to Make Up For Power Gaps
Event stages actually give way better resource returns than grinding the main story: XP, materials, Cat Eyes, Cat Fruits. Treat events like "extra tutoring after class" and you’ll level up way faster.
VIII. How Your First Pull Ties to Stage Progress
A. World Chapter / Future Chapter / Cosmic Chapter
1. Which First-Pull Units Help Most With Future Chapter Roadblocks
Starting the Future Chapter, enemy mechanics get way trickier, so you’ll need more of these:
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Long-range DPS
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Reliable crowd control skills
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Counter units for Alien / special traits
That’s why "Festival-exclusive universal long-range units" are always top priority for first pulls—they work great in the World Chapter and keep being core in the Future Chapter too.
2. How to Grind Stages With Special Cats (like Machine Cat, Hacker Cat) If You Lack High-tier God Units
The core idea to clear stages even without a godlike unit is:
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Use long-range units to chip away enemy HP slowly.
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Use crowd control skills to slow enemies down and buy time.
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Use Tanks to hold the front line.
It might take longer, but you can definitely clear stages—many tough levels in *The Battle Cats* are beaten this way, by chipping slowly.
B. Legend Stages, Beast Stone Stages, and High-difficulty Stages
1. How a Godlike First Pull Helps Unlock Key Rewards Faster
The benefits of having a godlike unit:
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You can progress faster to stages where you farm key Cats.
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You can collect resources faster to train units.
But when you get to Legend Stages or higher-difficulty stages, you’ll realize: A good first pull is just a growth accelerator, not a free pass to clear stages.
2. The Phase Where Unit Level & Game Skills Beat First Pulls
You’ll definitely run into this situation later:
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You have a strong god-tier unit, but it’s completely countered by an enemy’s mechanic and you can’t handle it at all
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Even if you have many Uber Rare units, you still can’t clear the stage without a counter cat for the situation
At this point, you need to go back to the game’s basics: check unit ranges, analyze enemy spawn order, confirm enemy attributes, adjust your team setup, and time your unit attacks correctly.
IX. Playstyle & Mindset Adjustment: Skipping First Roll Resets
A. Prerequisites for Playing Without Resetting Early Rolls
1. Willing to Grind Stages, Events, and Save Tickets For Slow Character Summons
Players who skip resetting their first rolls usually follow this pace:
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Summon characters from the Cat Godfest using Platinum Tickets gradually
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Only spend Cat Food on banners with guaranteed pull mechanics
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Join all events and collect as many materials as you can
This path is slower, but you’ll get more consistent over time because you’re actually learning game skills instead of relying on luck to pull strong units.
2. Embrace the "Get Stuck → Check Guide → Adjust Team" Routine
The core of this game is "solving puzzles"—if you accept this rule, you won’t get tilted as hard when you hit a wall.
B. Fun Differences: Resetting First Rolls vs. Not Resetting
1. Early-Game Rush vs. Long-Term Satisfaction
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Resetting first rolls: The early game is super smooth and fun, like cutting through butter
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Not resetting: The early game is tougher, but you’ll feel way more accomplished when clearing late stages
2. When to Stop Resetting and Start Playing for Real
If you start resetting first rolls and it reaches the point where:
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You start dreading opening the game
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Resetting feels like a chore
Hit pause immediately and start playing—if you keep going, you’ll burn through all your enthusiasm before you even get to enjoy the game.
X. Common Pitfalls, Myths, and Q&A Corner
A. Debunking First Roll Myths
1. The Truth About "You Can’t Play Without the Blue-Eyed God"
This is false. Even if you miss a specific god-tier unit, you can still clear stages with other strategies. Plus, Godfest-exclusive units keep expanding, so the "god-tier unit list" changes over time. Epicfest and Uberfest also keep adding new limited and Legend Rare units—strength lies in versatility, not forcing yourself to get a specific unit.
2. Cost-Benefit: "Do You Need 3 Uber Rares to Start?"
Pulling 3 Uber Rares is definitely satisfying, but the cost is usually too high. You might spend a whole day resetting for them, but using that time to progress the main story, farm materials, and level up basic cats will give way better long-term rewards.
B. Player FAQ Section
1. Are First Rolls Only About Luck?
Are first rolls purely based on luck? No—the key to first rolls is choosing versatile units; gambling blindly on luck isn’t smart. Finding a playstyle that fits you is the most important thing.
What Do You Do With Unpopular Uber Rares?
First, confirm their role:
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If they’re a versatile long-range attacker or have strong crowd control abilities, you can just level them up and use them directly
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If they’re a stage-specific specialized unit, it’s up to you whether you want to reset your account or use basic cats to get through early stages first
2. Can You Recover From Pulling on the Wrong Banner/Wasting All Cat Food?
It’s actually possible to recover, but it will take time to build back up:
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Stop pulling temporarily and hoard all your resources
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Use Platinum Tickets to pull on Cat Godfest banners gradually
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Wait for banners with guaranteed pull mechanics before spending Cat Food
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Fill in power gaps with event and Crazed stages
3. When Should You Reset Your Account Directly?
There’s only one scenario I’d recommend resetting immediately:
You dumped a ton of Cat Food on standard early-game banners, didn’t get a single key unit, and used up all your resources with no way to progress later. If you’ve only played for 1 or 2 days, resetting saves more time than forcing it out.
XI. 2025-2026 Game Meta Updates & Latest Recommendations
A. Recent
Version Updates & Shifts in Game Meta
1. New Collab Events, Ultra Rare Units & Latest Starter Roll T0 Tier List
You need to stay on top of the game's meta:
In recent years, top-recommended units mostly fall into two categories: ultra-long-range generalist damage dealers and powerful crowd control / anti-piercing wave specialists for tough stages. The 2026 guide site’s updated Fest gacha recommendations also placed units like "Daybreaker Izanagi", "Fino the Fate Child", and "Cathleen the Witch of Blight" near the very top.
Also, the Uberfest event page shows its Legend Rare units include Daybreaker Izanagi, a perfect example of a "high-value starter roll target" in Fest gachas.
For collab events, the official announced a Puella Magi Madoka Magica collab back in 2025. If such collabs release extremely powerful generalist units, they’ll quickly shift the priority of the best starter roll gacha for a short period.
2. Will Old Powerful Units Be Replaced by New Ones?
Based on the actual experiences from players I know:
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Many old powerful units are still extremely good to use even now
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However, new units are often designed to better counter new game mechanics, so they might make your gameplay much more comfortable in the new meta.
Don’t worry about "wasting a roll on an old unit"—plenty of old units are still usable throughout the game, but new ones might just make your run easier.
B. Tips for Using the Annual Starter Roll Recommendation List
1. This Year’s Recommended Gacha Summary
You don’t need to memorize a long list of units every year—just remember the gacha priority:
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Fest Gacha: Has the widest generalist utility—it’s the top pick for starter rolls
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Guaranteed Series Gacha: The most cost-effective place to spend your Cat Food
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Collab Gacha: Decide whether to roll based on if the collab unit can become a "generalist core"—if not, just treat it as a collection
2. This Year’s Top Starter Roll Unit List
I recommend making your own "starter roll target list"—you only need to update a few things each year:
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Category A: Generalist Long-Range Damage Dealers
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Category B: Units with Excellent Crowd Control Abilities
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Category C: Counter Units for Key Enemy Types
As long as you roll a top-tier unit from any of these three categories, you can start your game journey smoothly.
XII. Community Resources & Further Reading
A. Community Resources like BatNot, PTT, Discord
If you’re looking for unit reviews, team building advice, or wondering "Should I level this unit up?", Hong Kong/Taiwan players mostly use Chinese forums and Discord communities. The key isn’t to listen to the loudest voices—it’s to look for:
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Whether it comes with actual stage gameplay videos
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Whether it clearly explains the unit’s range and enemy counter stats
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Whether it provides alternative options
B. Unit Spreadsheets, Tier Lists & Recommendation Rankings
All kinds of rankings are just references—they’re not absolute standards. When you look at a Tier List, use this method to avoid being misled:
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First, check the ranking’s scoring criteria
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Then, look at your current game progress
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Finally, decide which category to prioritize for your starter roll
Communities also often compile cumulative Tier Lists—you can use these as references from multiple sources
This is a reference material validated by cross-checking opinions from multiple sources.
I’ll wrap this up from the most player-friendly angle:
Rolling for a good starter isn’t to prove how lucky you are—it’s to save yourself a lot of unnecessary trouble later in the game.
If you want an easy start and smooth game progression, pulling a generalist core unit from the Fest Gacha is enough to enjoy the game. For players who love puzzle challenges, grinding resources for long hours, and won’t mind hitting roadblocks without ruining their experience, you don’t have to force a starter roll to have fun with the game.
As we enter the 2026 version update, the Fest Gacha remains the top priority for players investing starter roll resources. Currently, top-tier unit designs in the game continue to lean towards "ultra-long-range generalist damage + powerful
When it comes to crowd control-focused builds, units from the Izanagi, Phono, and Kasli series have earned unanimous high praise across numerous non-Chinese game guide sources.